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AI Insights · Timothy · January 2022

Top 5 Idler Games in Sweden Q4 2021: Unified Platform Performance

Discover the performance trends of the top 5 idler games in Sweden during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Idler Games in Sweden Q4 2021: Unified Platform Performance

In Q4 2021, the top 5 idler games in Sweden exhibited varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:

Idle Lumber Empire - Wood Game saw a remarkable increase in weekly revenue, starting from $3.6K at the end of September and peaking at approximately $10.9K by the end of December. Weekly downloads fluctuated, with a notable surge to around 5.1K in the last week of December. Active users also showed some variability, ending the quarter at about 8.9K.

Gold and Goblins: Idle Games experienced significant weekly revenue growth, reaching as high as $7.3K in late October. Downloads peaked at 5.5K in early November, while active users saw a steady increase, stabilizing around 8.2K by the end of December.

Idle Mafia had a varied revenue trend, with weekly earnings reaching up to $4.9K in late October. Downloads were relatively stable, peaking at 1.8K in early November. The game maintained a consistent active user base, ending the quarter at around 7.6K.

Idle Miner Tycoon: Money Games showed moderate revenue fluctuations, with weekly earnings peaking at $3.9K in early October. Downloads remained steady, with a peak of 1.6K in the last week of December. Active users were consistently high, ending the quarter at approximately 29.2K.

Trailer Park Boys Greasy Money showed a gradual increase in weekly revenue, reaching around $2.9K by mid-December. Weekly downloads were stable but low, peaking at 379 in early November. Active users saw slight fluctuations, ending the quarter at about 846.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022